Doom Bringer

Lucifer

  • Strength

    26+3.2

  • Agility

    11+0.9

  • Intelligence

    13+2.1

Advanced Statistics

Damage: 53-69 Armor: 1
Movespeed: 290 Attack range: 150
Attack speed: 1.7 Health: 644
Health per level: 57 Mana: 169
Mana per level: 26

Bio

He that burns and is not consumed, devours and is never sated, kills and is beyond all judgment--Lucifer brings doom to all who would stand against him. Bearing away souls on the tip of a fiery sword, he is the Fallen One, a once-favored general from the realm behind the light, cast out for the sin of defiance: he would not kneel. Six times his name was tolled from the great bell of Vashundol. Six and sixty times his wings were branded, until only smoking stumps remained. Without wings, he slipped loose from the tethers that bound him within the light and he fell screaming to earth. A crater in the desert, Paradise lost. Now he attacks without mercy, without motive, the only living being able to move freely between the seven dark dominions. Lashed by inescapable needs, twisted by unimaginable talents, Doom carries his own hell with him wherever he goes. Defiant to the last. Eventually, the world will belong to Doom.

Abilities

Devour

Devour

Consumes an enemy or neutral creep. After the creep is digested, Lucifer will get the gold. After devouring takes ability eaten creep. The number of lives remaining to complete digestion, appears above the head. You can't eat humans.

 

Extra gold: 25 / 50 / 75 / 100

Requires mana: 60

Recharge: 70 / 60 / 50 / 40

 

Notes:

— Damage type: pure (consuming health)

— Locked invulnerability spell.

— For killing a creep you will get both the regular and extra gold.

— During digestion of creep depends on the level of his current health.

— It is impossible to devour a new creep, while the old are not overcooked.

— If used on a creep without abilities, adopted earlier abilities will remain.

— You can only obtain the ability of neutral creep. All the passive abilities acquired with neutral creeps, you can disable it using break. The animation time of cast coincides with the time of the animation caste of creep.

— Eating warriors of the Necronomicon, Forge Spirit Invoker, domesticated creatures, Enchantress, Chen.

 


Scorched Earth

Scorched Earth

Covers the earth with fire, causing damage to enemies and heals the hero. Also increases movement speed by 16%. Moves with the hero. Apply to units under the control of the hero.

 

Duration: 10 / 12 / 14 / 16

Radius: 600

Movement speed bonus: 16%

Damage/heal per second: 12 / 23 / 34 / 45

Requires mana: 60 / 65 / 70 / 75

Recharge: 55

 

Notes:

— Damage type: magical.

— Damage is blocked by spell immunity. Of Doom is not blocked.

— Ignited region moves along with the hero.

LVL? Death

LVL? Death

Scatters part of the soul goal. Deals 20% of max health in damage if the target is a multiple of a specific number or 25. In the application of superimposed micro mill.

 

Cast range: 600

Multiple: 6 / 5 / 4 / 3

Damage: 125 / 175 / 225 / 275

Requires mana: 110

Cooldown: 7

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

Partially blocked by Linken's Sphere. Only blocks not a multiple of damage.

— Mini-stun lasts 0.03 seconds.

— 20% additional damage is also applied in the form of magic damage.

Doom

Doom

 

On the specified unit caster of Doom. This unit cannot cast spells or use items, he every second the damage is dealt. Silences the target and removes all buffs. The enemy can be denied by allies if his health drops below 25%. The Doom ability can be improved artifact Aghanim's Scepter: allows you to disable most passive abilities and remove the positive effects. The timing ability does not begin until Doom is a 900 range from the target.

 

Cast range: 550

Duration: 15

Duration with Aghanim's Scepter: 16

Physical damage: 20 / 35 / 50

Requires mana: 150 / 200 / 250

Recharge: 100

 

Notes:

— Damage type: pure.

— Not blocked by invulnerability spell.

— Blocked by Linken's Sphere.

— When re-pointing, only refreshes the duration.

— It is impossible to kill ancient creeps, couriers and Roshan.

Units under the effect of Doom can pick up or throw items and take the rune. As well as to improve their spells and attribute bonus.

— When using basic dispersion produces the target, removing most of the buffs in the process (only with Aghanim's Scepter).

— Disabled passive abilities that can be disabled using the break (only with Aghanim's Scepter).